
Just had to include it, i've spend nearly all weekend on it


He is based on some of the things i like about my lineup of possible character, the trench coat makes him look a bit like a cowboy, which goes with the fairly simple style underneath. I believe i have yet to outfit him with jewelry, which would be essential for any self respecting pirate captain just returning from Thailand with a cargo of stolen goods.
So this is the image i made. The 3d model i made helped a lot with the perspective and the lighting, however, the faces were a problem. I did the whole image in the wrong resolution, the resolution was far too low for me to get the faces right. I used the image of Rama i used as a framed picture as a reference for the faces. Unfortunately there seems to be an uploading error everytime i try to upload the next image so i will have to come back to this later.


I then used an old paper texture for the background, the one i used for the logo of my project and gave it a nice border which i feel presented it in a very nice way, making it look like a design document from the time it came from. My next aim is to get a painting of the ship in perspective for the bottom left hand corner and write some notes about the design of the ship in caligraphy around the designs.
I came back to this one later to add shadows lighting and even characters to give the image more atmosphere. I was also a bit concerned that it seemed a very brown afair with very little other colour. Blue and brown seems like a trend that has been used again and again in most of my works this term so i had in mind a background which shows the sea, the sky and the horizon the ship is sailing towards.
I added this background and a person and a lot of light and shadows and i believe the results are a lot better as the result.


I didn't feel i needed to make a lot of thumbnails for the design of my ship, i did a couple in my sketch book before deciding on one i liked from what i didn't like from all the ones i drew, a small and light one, i had a choice between an airship and a sea ship, so i decided, why not both!
I added the people because my image initially looked a bit like a ghost town. i needed the crowd to add a bit more life to the piece, i added the elephant to relate it back to my previous work. The way no one seems to notice it hints at these being all over India in the time my game is set and people are used to seeing them. Now that i post it up here and read what i put i notice a small number of faults with the piece that i will have to rectify very soon. One of these faults is that i think it is too colourful, therefore it is too 'In your face' and hard to concentrate on one thing or the other.
Here i have saturated it, removed all colour and given it a sepia overlay which make it resemble the photographs i collected erlier, it is more effective as it attracts attention towards the elephant more and it is quite dark against the more hazy buildings towwards the background.

It is mainly used by the Thugee as a psychological weapon, only using it's guns to eliminate anyone dumb enough to stay and fight it! with it's twin rocket launchers
I did this one on Photoshop in a day, it has more atmosphere than my othe ones, i wanted to create something with a bit of feeling and this one captures the mood quite nicely. It shows it being made by people who work all through the night to see their creation built to help the fight against the invaders.
I have another painting up, this is my robot in a simple background with another two characters in the foreground, (I appreciate any pointers anyone can give to help me to make it better) I did it entirely in Painter X paying attention to such details as the composistion of the piece. I used this issue of ImaginefX for it's tutorial on composition. I tried to keep it simple, focusing on the rule of thirds to create a sort of figure of eight composition to lead the viewer around the scene.